Rules for poker

    Game Types

    Texas Hold'em
    Omaha
    Americana
    32 Card Draw
    Texas 6+
    Seven Card Stud
    Reverse Hold'em


    Texas Hold'em

    OVERVIEW

    Texas Hold'em is the most popular variety of poker games. You can find it in countries all around the world in casinos to card rooms, online and in home games. Like most variants of poker, the objective of Texas Hold'em is to win pots, where a pot is the sum of money bet by oneself and other players in a hand. A pot is won by player who is able to form the best five-card poker hand, using any combination of Two Hole cards and Five Community Cards.

    RULES

    BASIC RULES

    Texas Hold'em can be played with as little as two players, up to a max of ten players. It is played with 52 card deck without joker. Each player receives two cards, face down. These cards are known as hole cards. Then, dealer hands out five community cards face up. Players can use any five cards to form the combination. The best five-card combination is won the pot.

    GAME TYPES

    Limit poker
    In Limit poker a maximum of 4 bets is allowed during any betting round. This includes a bet, raise, re-raise, and final raise, but in No Limit poker and Pot Limit poker there is no limit to the number of raises that a player can make. In Limit poker Bet as well as Raise is agreed in advance. For example, in a 1/2 Limit game, both Bet and Bet Raise must be equal to 1. Not more or less. In last two rounds Bet and Raise must be equal to 2.

    Pot Limit
    In a play with Pot Limit the maximum value of Bet or Raise shouldn't exceed the current total amount in the pot. For example: if the total amount in the pot in the middle of the table is 10 the first player to act in the betting round bets 10, the second player could bet a total of 30 - 10 for his portion of the call and raise by 20, the total amount of money in the pot when the action got to him, including his call. There is no cap to the number of raises in Pot-Limit poker games.

    No Limit
    In No Limit game there is any bet limit. Every player makes any bet in any betting round. Minimum bet is equal to Big Blind.

    GAME STAGES

    The game is divided into four rounds of betting. Initial pot is forming by Blind Bet. The first player who takes place at the table becomes a dealer. The game starts from the position next to the dealer button, a round disk marks would be the dealer. If players take place at the table simultaneously, on tournaments for example, each player receives straight one card face up. In this case the deal begins from the player to the left of the virtual dealer, and that player who receives the card of maximum value first, becomes a dealer. A dealer button moves clockwise from player to player with each round.

    Blinds
    Before a game starts, the two players to the left of the dealer make Blind Bets, so-called because they are made before the players have seen any cards. This is called "posting the blinds". The Blinds ensure that there is some money in the pot to play for at the very start of the game. The player to the left of the dealer posts the Small Blind. The second player to the left of the dealer posts the Big Blind which is equal to the double Small Blind. If player does not have enough chips to make Blind Bet, he stakes everything he has at once. Please see All-In. If there are only two players in the game, Small Blind and Big Blind are posting also. In that case dealer posts Big Blind. After that the first round begins.

    Pre-Flop
    Every player receives two cards back up. Each player can see his cards only. The player to the left of the player who posted Big Blind begins a round of betting. This player can:

    • Call - match the amount bet in the big blind,
    • Raise - increase the amount bet, or
    • Fold - surrender his cards and stake in the game.

    The same action can make each player when it is their turn to bet. When the betting returns to the player who made Big Blind, that player can not to increase the bet - Check - if it is equal to Big Blind (in case if no one player doesn't Raise). However, if an opponent has raised, Big Blind has three options: he must call, raise or fold. When all bets get equal, the initial pot is formed and the game turns to the next round (Flop).

    Flop
    In this round dealer is facing up three of Community Cards, which players can use to make their five-card hand. These cards are called "Flop". Player who makes Small Blind begins the betting round. If he flop the cards, the betting round begins from the first player to the left of him who does not flop the cards. When all bets get equal, the game goes to the next round (Turn).

    Turn
    A fourth Community Card is dealt face up on the table. The third round of betting begins. The action starts with the first player still remaining in the hand who is closest to the left of the button.

    River
    The fifth and final Community Card is dealt, and the final betting round is beginning. The action again starts with the first player still remaining in the hand who is closest to the left of the button.

    Showdown
    When all bets get equal, it is time to show the cards. The last player to bet or raise during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first. The other players reveal their cards moving clockwise around the table. If player's current hand is weaker than winning hand shown, he has the option to show or muck his cards. The best five-card hand takes the pot. If two players share an identical hand, the pot is split. Each player may claim the pot in forming of which he took part. Please see All-In.

    GAME-SPECIFIC

    Missed Blinds Policy
    To prevent players from entering games in a late position to avoid placing blinds, you will have to post an initial fee, equal to Big Blind, or you can sit out and wait until Big Blind reaches your position. Player can choose to:

    • Post Big Blind, or
    • Wait for Big Blind.
    If the player chooses to wait for Big Blind he will be sitting out and won't be able to join the action until Big Blind comes around to his position. If the player were at the table and then sat out for a while and missed his Big Blind, he will also have to miss Small Blind and the dealer's button. If you missed the small and big blind, you will be required to post an amount equal to the big blind plus a 'dead' bet equal to the small blind.

    All-In
    If the player finishes his chips he may not to fold the cards. The player can go All-In and bet all his chips. In this case the pot is divided into the Main pot and the Side pot. All the next bets are included to the Side pot. If the player which goes All-In did not win, the winner receives all chips (both the Main and Side pots). If the player who goes All-In wins, he receives the Main pot, but the Side pot is passed to the player having the second highest ranking Poker hand. If several players go All-In, the several Side pots can be created. If the player who accepted all All-In bets does not go All-In by himself, but appears to have the highest ranking hand when cards were revealed, he takes the Main pot as well as the all Side pots. If the highest ranking hand has the player who went All-In, he takes the pot or all pots which were created until he went All-In. Every All-In player having highest ranking hand can take only the pot (or pots) in forming of which he took part.

    TABLE STAKES

    TABLE STAKES

    The buy-in is the amount of money required by player to sit down in a particular poker game. All real money games at Europe-bet.com have a minimum buy-in required before a player may join a table.

    MINIMUM AND MAXIMUM BUY-INS

    LIMIT POKER
    The minimum buy-in requirement for Limit Poker is 10 times equal Big Blind. There is no maximum buy-in.
    Example: In a 1/2 limit game, the big blind value is 1, so the minimum buy-in is equivalent to 1x10, or 10.

    POT AND NO-LIMIT POKER
    Pot-Limit and No-Limit games have a minimum and maximum buy-in.
    The minimum is usually 20 times the small blind and the maximum is usually 100 times the big blind.
    In a 1/2 No Limit or Pot Limit game, the small blind is 1 and the big blind is 2, the minimum buy-in would be 20 and the maximum buy-in would be 200.

    TABLE STAKES
    All games and tournaments comply with the following table stakes protocols:

    No chips can be added to a player's stack during a hand.
    Players can add to their stack between hands only. While some tournaments offer re-buys and add-ons, these can only be made after a hand is over and before the next hand starts. However, players can add chips or re-buy and add-on during the hand if they are not involved in that hand.

    Players cannot take out chips from the table.
    Player cannot take out any chips from the table during play until he leaves the game. This rule applies regardless of how many chips player has brought to the table. The table stakes protocols are designed to protect the game.
    Otherwise, if player is allowed to put a few chips into his pocket every time he or she is ahead, then the number of chips available for play will be reduced and the action at the table will suffer.

    DISCONNECTION POLICY

    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.
    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not used for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won chips, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought chips in. The player can win whatever was in the pot at the time of the disconnection.
    6. poker.europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. poker.europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection

    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before Europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com's Support.

    Sit and Go Multi-table tournament game disconnect protection

    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY

    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games
    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in chips from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table & Multi-Table tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize amount that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE

    RAKE STRUCTURE

    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATING?

    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?
    At europe-bet.com rake is 5% at ordinary tables and 6% at tables where Bad Beat Jackpot and CASH DROP is drawing.


    RANK OF HANDS

    RANK OF HANDS

    In Texas Hold'em poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush



    Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.

    Straight Flush



    Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.

    Four of a Kind


    All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.

    Flush

    Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.

    Full House

    Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (eg. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.

    Straight



    Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.

    Three of a Kind



    Three cards of the same value. Any three cards with the same value (eg. a 6 of Clubs, a 6 of Spades or a 6 of Diamonds) is considered to be three of a kind. The highest set of three cards wins.

    Two-pair

    Two separate pairs.Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.

    Pair



    One pair of two equal value cards constitutes a pair.

    High-card

    When the hand you are left with has no pairs, is not a straight or a flush then it's relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.

    Omaha

    OVERVIEW

    Omaha is like Texas Hold'em. Each player receives four cards dealt face down. These cards are also called pocket cards. Like in Texas Hold'em, five cards are dealt face up on the table. The players can make combinations using only two of their four pocket cards and three of five common cards on the table.

    RULES

    OMAHA GAME RULES
    Omaha can be played with as little as two players, up to a max of ten players. It is played with 52 card deck without joker. Each player receives 4 (four) cards, face down. These cards are known as pocket cards. Then, dealer hands out five community cards face up. The players can make combinations using only two of their four pocket cards and three of five common cards on the table. The best five-card poker hand wins the pot. The combinations and their ranking are the same as in Texas Hold’em.

    OMAHA HIGH/LOW RULES
    Omaha High/Low rules are very similar to the rules of regular Omaha with only one exception: a pot is split equally between the best High and the best Low hands. A player is considered a winner if he has the best High hand. However, a player having the best low hand consisting of 5 cards of different values ranked 8 or lower can win half a pot.

    The player play can make their combinations using only two of their four pocket cards and three of five common cards on the table.
    If only one player has the best low hand, a pot will be split between him and a player with the best high hand. If there are several players with low hand, a winner is determined by the high card of the combination which is lowest card in this case (then, the second high card, etc.). If there are several players with equal low hands, their pot share is split between them evenly.
    A player may play high and low hands simultaneously using two of his pocket cards and three of the common cards on the table. The best low hand consists of five, four, three, two and ace of any suits. The same ace may simultaneously be a part of high hand and low hand.

    GAME TYPES

    LIMIT POKER
    In Limit poker Bet as well as Raise is agreed in advance.
    For example, in a 1/2 limit game, both Bet and Bet Raise must be equal to 1. Not more or less. In last two rounds Bet and Raise must be equal to 2.

    POT LIMIT
    In a play with Pot Limit the maximum value of Bet or Raise shouldn’t exceed the current total amount in the pot.
    For example: if the total amount in the pot in the middle of the table is 10 the first player to act in the betting round bets 10, the second player could bet a total of 30 - 10 for his portion of the call and raise by 20, the total amount of money in the pot when the action got to him, including his call. There is no cap to the number of raises in Pot-Limit poker games.

    NO LIMIT
    In No Limit game there is any bet limit.
    Every player makes any bet in any betting round. Minimum bet is equal to Big Blind.

    GAME STAGES
    The game is divided into four rounds of betting. Initial pot is forming by Blind Bet. The first player who takes place at the table becomes a dealer. The game starts from the position next to the dealer button, a round disk marks would be the dealer.
    If players take place at the table simultaneously, on tournaments for example, each player receives straight one card face up. In this case the deal begins from the player to the left of the virtual dealer, and that player who receives the card of maximum value first, becomes a dealer. A dealer button moves clockwise from player to player with each round.

    BLINDS
    Before a game starts, the two players to the left of the dealer make Blind Bets, so-called because they are made before the players have seen any cards. This is called "posting the blinds". The Blinds ensure that there is some money in the pot to play for at the very start of the game.

    The player to the left of the dealer posts the Small Blind. The second player to the left of the dealer posts the Big Blind which is equal to the double Small Blind.
    If player does not have enough chips to make Blind Bet, he stakes everything he has at once. Please see All-In.
    If there are only two players in the game, Small Blind and Big Blind are posting also. In that case dealer posts Big Blind.
    After that the first round begins.

    PRE-FLOP
    Every player receives two cards back up. Each player can see his cards only. The player to the left of the player who posted Big Blind begins a round of betting. This player can:
    • Call - match the amount bet in the big blind,
    • Raise - increase the amount bet, or
    • Fold - surrender his cards and stake in the game.

    The same action can make each player when it is their turn to bet. When the betting returns to the player who made Big Blind, that player can not to increase the bet – Check – if it is equal to Big Blind (in case if no one player doesn’t Raise). However, if an opponent has raised, Big Blind has three options: he must call, raise or fold.
    When all bets get equal, the initial pot is formed and the game turns to the next round (Flop).

    FLOP
    In this round dealer is facing up three of Community Cards, which players can use to make their five-card hand. These cards are called "Flop". Player who makes Small Blind begins the betting round. If he flop the cards, the betting round begins from the first player to the left of him who does not flop the cards. When all bets get equal, the game goes to the next round (Turn).

    TURN
    A fourth Community Card is dealt face up on the table. The third round of betting begins.

    RIVER
    The fifth and final Community Card is dealt, and the final betting round is beginning.

    SHOWDOWN
    When all bets get equal, it is time to show the cards.
    The last player to bet or raise during the final betting round shows his cards first.
    If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first.
    The other players reveal their cards moving clockwise around the table. If player’s current hand is weaker than winning hand shown, he has the option to show or muck his cards.

    IN OMAHA:
    The best five-card hand takes the pot.

    IN OMAHA HIGH/LOW:
    A pot is split between best high hand and best low hand evenly. If no player has low hand, the entire pot goes to the player with High hand.
    If two players share an identical hand, the pot is split.
    Each player may claim the pot in forming of which he took part. Please see All-In.

    GAME-SPECIFIC

    MISSED BLINDS POLICY
    To prevent players from entering games in a late position to avoid placing blinds, you will have to post an initial fee, equal to Big Blind, or you can sit out and wait until Big Blind reaches your position.
    Player can choose to:
    • post Big Blind, or
    • wait for Big Blind.

    If the player chooses to wait for Big Blind he will be sitting out and won’t be able to join the action until Big Blind comes around to his position.
    If the player were at the table and then sat out for a while and missed his Big Blind, he will also have to miss Small Blind and the dealer’s button. If you missed the small and big blind, you will be required to post an amount equal to the big blind plus a ‘dead’ bet equal to the small blind.

    ALL-IN
    If the player finishes his chips he may not to fold the cards. The player can go All-In and bet all his chips. In this case the pot is divided into the Main pot and the Side pot. All the next bets are included to the Side pot. If the player which goes All-In did not win, the winner receives all chips (both the Main and Side pots). If the player who goes All-In wins, he receives the Main pot, but the Side pot is passed to the player having the second highest ranking Poker hand. If several players go All-In, the several Side pots can be created. If the player who accepted all All-In bets does not go All-In by himself, but appears to have the highest ranking hand when cards were revealed, he takes the Main pot as well as the all Side pots. If the highest ranking hand has the player who went All-In, he takes the pot or all pots which were created until he went All-In. Every All-In player having highest ranking hand can take only the pot (or pots) in forming of which he took part.

    TABLE STAKES
    The buy-in is the amount of money required by player to sit down in a particular poker game. All real money games at Europe-bet.com have a minimum buy-in required before a player may join a table.

    MINIMUM AND MAXIMUM BUY-INS

    LIMIT POKER
    The minimum buy-in requirement for Limit Poker is 10 times equal Big Blind. There is no maximum buy-in.
    Example: In a 1/2 limit game, the big blind value is 1, so the minimum buy-in is equivalent to 1x10, or 10.

    POT AND NO-LIMIT POKER
    Pot-Limit and No-Limit games have a minimum and maximum buy-in.
    The minimum is usually 20 times the small blind and the maximum is usually 100 times the big blind.
    In a 1/2 No Limit or Pot Limit game, the small blind is 1 and the big blind is 2, the minimum buy-in would be 20 and the maximum buy-in would be 200.

    TABLE STAKES
    All games and tournaments comply with the following table stakes protocols:

    No chips can be added to a player's stack during a hand.
    Players can add to their stack between hands only. While some tournaments offer re-buys and add-ons, these can only be made after a hand is over and before the next hand starts. However, players can add chips or re-buy and add-on during the hand if they are not involved in that hand.

    Players cannot take out chips from the table.
    Player cannot take out any chips from the table during play until he leaves the game. This rule applies regardless of how many chips player has brought to the table.
    The table stakes protocols are designed to protect the game. Otherwise, if player is allowed to put a few chips into his pocket every time he or she is ahead, then the number of chips available for play will be reduced and the action at the table will suffer.

    DISCONNECTION POLICY

    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.
    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not used for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won money, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought money in. The player can win whatever was in the pot at the time of the disconnection.
    6. poker.europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. poker.europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection
    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before poker.europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com's Support.

    Sit and Go Multi-table tournament game disconnect protection
    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY

    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games
    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in monies from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table & Multi-Table tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize money that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE

    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATING?
    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?
    At europe-bet.com rake is 5% at ordinary tables and 6% at tables where Bad Beat Jackpot and CASH DROP is drawing.

    RANK OF HIGH HANDS

    In Omaha poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush

    A straight from a ten to an ace and all five cards of the same suit. In poker suit does not matter and pots are split between equally strong hands.

    Straight Flush

    Any straight with all five cards of the same suit.

    Four of a Kind

    Any four cards of the same rank.

    Full House



    Any three cards of the same rank together with any two cards of the same rank.

    Flush



    Any five cards of the same suit which are not consecutive.

    Straight



    Any five consecutive cards of different suits. The ace count as either a high or a low card.

    Three of a Kind

    Any three cards of the same rank.

    Two-pair



    Any two cards of the same rank together with another two cards of the same rank.

    One-pair



    Any two cards of the same rank.

    High-card



    Any hand that does not make up any of the above mentioned hands.

    RANK OF LOW HANDS

    The fact that in low hand all cards are of the same suit or in sequence does not affect its value. Ace is considered as low card.
    The following list is from best to worst low hand, so any hand on the list beats any hand below it and loses to any hand above it.

    Five High

    Five, four, three, two and Ace

    Six High



    Any five odd cards topped with six.
    In case of coincidence of high cards, two next high cards should be compared, and etc.

    Seven High

    Any five odd cards topped with seven.
    In case of coincidence of high cards, two next high cards should be compared, and etc.

    Eight High

    Any five odd cards topped with eight.
    In case of coincidence of high cards, two next high cards should be compared, and etc.


    Americana


    OVERVIEW
    Two to six people can play this game.

    The game is played with 32 card deck without Joker and cards from 2 to 6.
    In Americana each player receives 5 cards: 1 (one) card face down which only he can see and 4 (four) cards face up which the other players can see too. The game starts when the player receives one card face down. It means that the other players do not see this card. All dealt cards are individual; in this game there are no shared community cards as in Texas Hold'em.

    The game consists of several betting rounds. Americana is non-positional game; this means that the player who bets first on each betting round does not necessarily have to be the same.

    Americana uses Ante instead of Blinds.

    Americana is played with 5 (five) cards where only one card is face down and four others are face up. The starting hand consists of two cards - one face up and one face down.

    The first betting round starts with an obligatory bring-in bet (or complete bet) from the player with the highest card. Then one more card is dealt before each betting round. In total there are 4 betting rounds. The best five-card poker hand wins the pot. This five-card poker hand are only those the five cards which dealt to each player. The player cannot combine his cards as in Texas Hold'em.

    Americana is played with a short deck from Aces to Sevens. In Americana it is easier to get full house than flush. In Americana a flush beats a full house.

    RULES

    BASIC RULES

    SEQUENCE OF GAME PLAY

    Antes
    Each player who wants to play a hand must place an obligatory bet, the Ante, before the cards are dealt.

    Starting hand
    Each player receives one card face down and one card face up.

    The first betting round
    The player with the highest card (also by suit) has to start the betting round.

    The player having the highest rank must make bring-in bet which is equal to 2 times Ante or make raise. Then the game continues clockwise until the betting is completed for the round. This player can make bring In (XX) or bet (YY), where XX and YY are some bet amounts. The rest players, depending on his turn result can Fold, Check, Bet or Raise. If the player did not make a choice, in that case bring-in will be taken automatically.

    Obligatory bring-in bet is taken in the first betting round only.
    After the players made bring-in, then the game is going according to the poker basic rules. For Limit poker the number of raises is fixed; for No Limit poker - is not. Please see below "Bet amounts in the betting rounds".

    Third Street
    Each player receives the next card face up.

    Second betting round
    The player with the best shown poker hand starts the betting round. This player cannot make bring-in, he can to fold, check or bet.

    Fourth Street

    Each player receives another card face up.

    Third betting round
    The player with the best shown poker hand starts the betting round.
    In Limit poker bring-in is doubled. Please see details in "Bet amounts in the betting rounds".

    Fifth Street, river
    Each player receives the last card face up.

    Fourth betting round
    The player with the best shown poker hand starts the last betting round.

    BET AMOUNTS IN THE BETTING ROUNDS

    Limit Americana


    Table Ante/Bring-In
    First betting round: Bring-In, raise, re-raise, final raise
    Second betting round: bet (equal to Bring-In), raise, re-raise, final raise
    Third and fourth betting rounds: bet (equal to 2*Bring-In), raise, re-raise, final raise

    No Pot Limit Americana
    Table Ante/Bring-In
    First betting round: Bring-In raise
    2d, 3d and 4th betting rounds: bet (equal to Bring-In) and no limit number of raise.

    Showdown
    When all bets get equal, it is time to show the cards. The last player to bet or raise during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first.
    The other players reveal their cards moving clockwise around the table. If player's current hand is weaker than winning hand shown, he has the option to show or muck his cards.
    The best five-card hand takes the pot.
    If two players have an identical hand, the pot is split between them. Each player may claim the pot in forming of which he took part. Please see All-In.
    The policy of later joining the game

    As far as there is no Blind in the game and the Main Pot is created from the equal fees of the players, a player who wants to join the game just may sit on the empty place at the table. He starts playing the next round after he made a fee.

    GAME-SPECIFIC

    Hand Rankings
    Americana hand ranking differs from Texas Hold'em Poker.
    Table 1. Rank of Americana Poker Hands

    Straight Flush
    Straight Flush contains only one suit cards.
    For example: 7D, 8D, 9D, 10D, JD

    Four of a Kind
    Four of a Kind contains four cards of equal value.
    For example: JC, JD, JH, JS

    Flush

    Flush contains five cards of the same suit.
    For example: AS, 5S, 7S, 9S, JS

    Full House
    Full House contains three cards of equal value plus two cards of another value.
    For example: QH, QS, KD, KC, KH

    Straight
    Straight contains five cards in sequence. An ace can be taken as either high or low (but not both high and low in the same hand).
    For example: 8, 9, 10, J, Q; suit does not matter.

    Three of a Kind
    Three of a Kind contains three cards of the same value.
    For example: KH, KD, KC

    Two Pair
    Two Pair contains two cards of the same value plus two card of another value. If two or more hands have equal Two Pairs, the hand with the best card out of pair wins. This card is called Kicker.
    For example: JC, JH, QS, QD

    One Pair

    One Pair contains two cards of the same value. If two or more hands have equal Pair, the hand with the best card out of pair wins. This card is called Kicker.
    For example : 10C , 10S

    Highest Card

    Highest Card is a poker hand in which no player has one of the above mentioned combinations. The hand with the best card wins .

    The following abbreviations are used:

    C
    CLUBS

    D
    DIAMONDS

    H
    HEARTS

    S
    SPADES

    J
    JACK

    Q
    QUEEN

    K
    KING

    A

    ACE

    Poker hand raking in 32-Card Draw Poker differs from 52-Card Poker because short deck changes the probability of the combination appearance. For example, Flush and Full House exchange their ranks.
    If combinations are exactly coincided with, the highest combination is determined by suit.
    Flush, Straight, Straight Flush and Highest Card are determined by suit of high card.
    Pair and Two Pairs are determined by Kicker suit.

    KICKER - the remaining card which is not included in the pair.
    For example, if two players both have 2 Aces and 2 Kings, namely a suit but not a rank of the fifth card will determine a winner.

    Full House, Three of Kind and Four of a Kind will never be equal by rank. Therefore, the high combination is never determined by suit.

    Suit rank from highest to lowest:
    • Spades
    • Hearts
    • Diamonds
    • Clubs

    ALL-IN

    If the player finishes his chips he may not to fold the cards. The player can go All-In and bet all his chips. In this case the pot is divided into the Main pot and the Side pot. All the next bets are included in to the Side pot. If the player which goes All-In did not win, the winner receives all chips (both the Main and Side pots). If the player who goes All-In wins, he receives the Main Pot, but the Side pot is passed to the player having the second highest ranking Poker hand. If several players go All-In, the several Side pots can be created. If the player who accepted all All-In bets does not go All-In by himself, but appears to have the highest ranking hand when cards were revealed, he takes the Main pot as well as the all Side pots. If the highest ranking hand has the player who went All-In, he takes the pot or all pots which were created until he went All-In. Every All-In player having highest ranking hand can take only the pot (or pots) in forming of which he took part.

    TABLE STAKES

    LIMIT GAME
    In Limit Game both Bet and Raise are preset.
    For example, in 5/10 Limit game, in the first two betting rounds Bet and Raise must be equal to 5. Not less, not more. In the last two rounds Bet and Raise and raise must be equal to 10.

    POT LIMIT GAME
    In Pot Limit game the maximum value of Bet and Raise must not be more than the current pot amount.
    For example, if the pot amount is equal to 30, a player cannot bet more than 30.
    If the player raise the bet of the other player, in that case a call is already included in the pot. It means that if the pot amount comes to 100, player X bet 100, player Y bet 300 raising by 200 (Pot = Initial 100 + Player X's 100 + your 100).

    NO LIMIT GAME
    In No Limit game there is any bet limit. Every player makes any bet in any betting round. Minimum bet is equal to Big Blind.

    DISCONNECTION POLICY
    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.

    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not to used for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won money, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought money in. The player can win whatever was in the pot at the time of the disconnection.
    6. poker.europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. poker.europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection
    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before poker.europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com 's Support.

    Sit and Go Multi-table tournament game disconnect protection
    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY


    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games
    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in monies from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table & Multi-Table tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize money that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE

    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taken out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATED?

    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?

    Table 1. Rake calculation for No-Limit & Pot-Limit



    Table 2. Rake calculation for Limit games

    RANK OF HIGH HANDS

    In Americana poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush

    Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.

    Straight Flush

    Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.

    Four of a Kind



    All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.

    Flush

    Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.

    Full House

    Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (e.g. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.

    Straight



    Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.

    Three of a Kind

    Three cards of the same value. Any three cards with the same value (e.g. a 6 of Clubs, a 6 of Spades or a 6 of Diamonds) is considered to be three of a kind. The highest set of three cards wins.

    Two-pair

    Two separate pairs. Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.

    Pair

    One pair of two equal value cards constitutes a pair.

    High-card

    When the hand you are left with has no pairs, is not a straight or a flush then it's relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.

    32 Card Draw


    OVERVIEW
    This game is particularly exciting because all the lower cards from 2 to 6 are removed from the deck, so you end up with a lot of high cards, and it's easier to get three of a kind or a full house. Keep that in mind when you're playing - your hand might be great, but so are your opponents' hands! This game is played with 2 to 5 players.

    RULES
    • This game is played with 2 to 5 players.
    • 3 blinds - small, big, and over when more than 3 players (2-3 players reverts to just small and big blinds).
    • When exchanging cards, the first player after the dealer starts (as in 5 card draw), but on the second round, action starts after the overblind (not after the dealer). In a heads-up situation (only 2 players) the action starts with the small blind.
    • Player can discard a maximum of 4 cards.
    • The time limit for raise is 10 seconds, after which you can only check, call, or fold.
    • Stripped deck: cards of rank 2-6 are removed, regardless of how many players are in the game.
    • Aces can play high or low, so you could have a straight of A-7-8-9-10 or 10-J-Q-K-A.
    • The Parole feature allows players to split the pot (2nd betting round only).
    • Ties can be broken by suit.
    • Hand rankings are different in 32-Card Draw Poker.

    HAND RANKINGS
    Hands have the following ranks:

    Straight Flush - Straight with all five cards of the same suit (9D, 10D, JD, QD, KD);

    Four of a Kind - Four cards of the same rank (10C, 10D, 10H, 10S);

    Flush - Five cards of the same suit. When more than one player has flush, the one with the highest card wins (8C, 10C , JC, KC, AC);

    Full House - Three cards of one rank and two cards of another rank. When more than one player has full house, the one with the highest ranking group of three wins (10D, 10H, 10S, JD, JS);

    Straight - Five cards in sequence. When more than one player has straight, the one with the highest card wins. An ace can be taken as either high or low (but not both high and low in the same hand). (8S, 9D, 10D, JH , QC);

    Three of a Kind - Three cards of the same rank (AH, AD, AC);

    Two Pairs - Two cards of the rank and two cards of another rank (JH, JC, AH, AD);

    One Pair - Two cards of the same rank (JH, JC);

    Nothing (Highest Card) - When players have none of the above, the hand with the highest card wins (7H, 9S, 10C, JC, KD).
    Hand rankings are different than 52 card poker because the stripped deck makes certain combinations of cards more likely. In particular, the rankings for flushes and full houses are reversed from standard poker. In addition, in the cases where hands are exactly equal, the hand will be decided by suit. Flushes, straights, straight flushes and nothings are determined by the suit of the highest card. Pairs and two pairs are decided by the suit of the highest kicker. The kicker is the leftover card that isn't part of a pair. For example, if two players both got two Kings and 2 Jacks, the suit, not the rank, of the 5th card would be used to determine the winner. Full houses, three of kind and four of a kind can never be tied by rank, so they are never decided by suit.

    Suit rankings from highest to lowest:
    • Hearts
    • Diamonds
    • Clubs
    • Spades

    GAME TYPES

    Limit poker
    In Limit poker a maximum of 4 bets is allowed during any betting round. This includes a bet, raise, re-raise, and final raise, but in No Limit poker and Pot Limit poker there is no limit to the number of raises that a player can make. In Limit poker Bet as well as Raise is agreed in advance. For example, in the 1/2 Limit game without Over Blind for 2-3 players, both Bet and Raise must be equal to 1. In the last round Bet and Raise must be equal to 2. For example, in the 1/2 Limit game with Over Blind for 4-5 players, both Bet and Raise must be equal to 2. In the last round Bet and Raise must be equal to 4.

    Pot Limit
    In a play with Pot Limit the maximum value of Bet or Raise shouldn't exceed the current total amount in the pot. For example: if the total amount in the pot in the middle of the table is 10 the first player to act in the betting round bets 10, the second player could bet a total of 30 - 10 for his portion of the call and raise by 20, the total amount of money in the pot when the action got to him, including his call. There is no cap to the number of raises in Pot-Limit poker games. Minimum bet is equal to Big Blind for the game with 2-3 players and Over Blind for the game with 4-5 players.

    No Limit
    In No Limit game there is any bet limit. Every player makes any bet in any betting round. Minimum bet is equal to Big Blind for 2-3 players and Over Blind for 4-5 players. For example, in the 1/2 No-Limit game without Over Blind for 2-3 players, Bet must be equal to 2. For example, in the 1/2 No-Limit game with Over Blind for 4-5 players, both Bet and Raise must be equal to 4.

    FIRST ROUND
    At the start of each hand, a small disk known as the dealer button is placed in front of one of the players. This disk indicates the theoretical dealer of each hand and marks the individual who will act last in each of the betting rounds. After each hand, the button moves clockwise one spot to the next player.

    BLINDS
    The blinds are posted. If there are two or three players, the player to the left of the dealer posts the small blind, equal to half of the table's lower limit stake. The next player to the left posts the big blind, twice the small blind. If there's more than 3 players, the next player to the left posts the over blind, equal to twice the amount of the big blind (i.e., the same as the upper table limit).
    • Blinds: 3
    • Small Blind: 6
    • Over Blind: 12

    MISSED BLINDS POLICY
    To prevent players from entering games in a late position to avoid placing blinds, you will have to post an initial fee, equal to the over blind, or you can sit out and wait until the over blind reaches your position. If you checked Wait For Big Blind when you took your seat, then you will appear to be sitting out and won't be able to join the action until the over blind comes around to your position.
    If you were at the table and then sat out for a while, if you missed the small blind in your absence, you will have to post an amount equivalent to the big blind. If you missed the small and big blind, you will be required to post an amount equal to the big blind plus a 'dead' bet equal to the small blind, which goes straight into the pot and doesn't count as a player's bet for that hand. If you miss all three blinds while sitting out, you have to post the equivalent of the over blind, plus a dead bet equal to the small blind plus the big blind.

    THE DEAL
    All players are dealt 5 cards face down. There are no community cards in this game.

    BETTING
    The first player to the left of the over blind (or the big blind if there was no over blind) starts the betting, which then continues in a clockwise fashion. All players must at least match the amount in of the over blind in order to remain in the hand.
    You will see the following options, depending on what the players before you have done:

    • Fold: Leave the game, forfeiting anything you put in the pot in the form of blinds or bets.
    • Check: You can check if no one else has put in more money than you. If you posted the over blind (or big blind if there was no over blind) then everyone else has to put in enough money to match your contribution. If someone has raised, you won't have the option to check.
    • Call: This brings the amount of your bet up to the level of the highest bet so far. For example, if you put in the big blind of 4.00, and someone else put in the over blind of 8.00, when the action comes around to you, you can call by putting in another 4.00 to match the largest bet so far of 8.00. If you didn't put in a blind at all, you would have to add the entire 8.00.
    • Raise: The minimum allowed bet size in No Limit is equal to the big blind if no action has occurred in this betting round. If action has occurred (someone else has bet) then it is equal to the size of the last bet/raise. The raise amount must be at least as much as the previous bet or raise in the same round. As an example, if the first player to act bets 10 then the second player must raise a minimum of 10 (total bet of 20). As the term No Limit suggests, the maximum eligible raise is all the chips you've brought to the table (i.e., you can go all-in). Then all players must match this new amount or fold.

    If someone else raises, then you can't check, but have to fold (leave this hand), call (match the amount of the largest bet), or raise (add more to the bet, which everyone else must match).
    There is no limit to the number of raises in 32 card draw poker.

    DISCARD ROUND
    Once the first betting round is complete, you can discard up to 4 cards and draw new ones, or you can "stand pat" and keep the cards you were originally dealt. Discarding starts with the player to the left of the dealer. Click on a card you wish to discard and it will be raised up and have a red X through it. Click it again to keep it. When the action comes around you to, the active button will say Discard X (however many cards you clicked on) or Stand Pat if you didn't click on any cards. Discarded cards are replaced immediately with new cards from the deck.
    In stripped deck games there is the possibility of running out of cards. In the case that more cards are required than are left in the deck, the remaining cards in the deck are used first. Then all cards discarded by other players (other than the player getting the cards) are shuffled and the player is dealt their remaining cards from this set of cards. In this way a player will never get their own discards back, only those of other players.

    SECOND BETTING ROUND
    Betting starts with the first player still left in the game to the left of the over blind. This person has the option of Parole (in English, "give way"). If everyone at the table agrees by clicking Parole, the pot is split. If the first player doesn't select Parole, then players can fold, check and raise as normal.
    In Limit game the minimum bet is equal to 2*over blind (or 2*big blind if there is no over blind).
    In No Limit game the minimum bet is equal to over blind (or big blind if there is no over blind).

    SHOWDOWN
    When all bets get equal, it is time to show the cards. The last player to bet or raise during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first. The other players reveal their cards moving clockwise around the table. If player's current hand is weaker than winning hand shown, he has the option to show or muck his cards. The best five-card hand takes the pot. If two players share an identical hand, the pot is split. Each player may claim the pot in forming of which he took part. Please see All-In.

    TABLE STAKES

    The buy-in is the amount of money required by player to sit down in a particular poker game. All real money games at have a minimum buy-in required before a player may join a table. Europe-bet.com

    MINIMUM AND MAXIMUM BUY-INS

    LIMIT POKER

    The minimum buy-in requirement for Limit Poker is 10 times equal Big Blind. There is no maximum buy-in.
    Example: In a 1/2 limit game, the big blind value is 1, so the minimum buy-in is equivalent to 1x10, or 10.

    POT AND NO-LIMIT POKER

    Pot-Limit and No-Limit games have a minimum and maximum buy-in.
    The minimum is usually 20 times the small blind and the maximum is usually 100 times the big blind.
    In a 1/2 No Limit or Pot Limit game, the small blind is 1 and the big blind is 2, the minimum buy-in would be 20 and the maximum buy-in would be 200.

    TABLE STAKES
    All games and tournaments comply with the following table stakes protocols:

    No chips can be added to a player's stack during a hand.
    Players can add to their stack between hands only. While some tournaments offer re-buys and add-ons, these can only be made after a hand is over and before the next hand starts. However, players can add chips or re-buy and add-on during the hand if they are not involved in that hand.

    Players cannot take out chips from the table.
    Player cannot take out any chips from the table during play until he leaves the game. This rule applies regardless of how many chips player has brought to the table. The table stakes protocols are designed to protect the game.
    Otherwise, if player is allowed to put a few chips into his pocket every time he or she is ahead, then the number of chips available for play will be reduced and the action at the table will suffer.

    DISCONNECTION POLICY
    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.

    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not to use for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won money, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought money in. The player can win whatever was in the pot at the time of the disconnection.
    6. Europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. Europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection
    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before Europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com's Support.

    Sit and Go Multi-table tournament game disconnect protection
    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY

    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games
    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in monies from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize money that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE
    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATING?
    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?
    At europe-bet.com rake is 5% at ordinary tables and 6% at tables where Bad Beat Jackpot and CASH DROP is drawing.

    RANK OF HANDS

    In 32 Card Draw poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush

    Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.

    Straight Flush

    Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.

    Four of a Kind

    All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.

    Flush

    Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.

    Full House

    Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (e.g. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.

    Straight

    Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.

    Three of a Kind

    Three cards of the same value. Any three cards with the same value (e.g. a 6 of Clubs, a 6 of Spades or a 6 of Diamonds) is considered to be three of a kind. The highest set of three cards wins.

    Two-pair

    Two separate pairs. Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.

    Pair

    One pair of two equal value cards constitutes a pair.

    High-card



    When the hand you are left with has no pairs, is not a straight or a flush then its relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.

    Texas 6+

    OVERVIEW
    Texas 6+ is the variation of Texas Hold'em with 36 cards deck (from 6 to Ace). Like in original game, the objective of Texas 6+ is to win pots, where a pot is the sum of money bet by oneself and other players in a hand. A pot is won by player who is able to form the best five-card poker hand, using any combination of Two Hole cards and Five Community Cards.

    RULES

    BASIC RULES
    Texas 6+ can be played with as little as two players, up to a max of ten players. It is played with 36 card deck (from 6 to Ace) without joker. Each player receives two cards, face down. These cards are known as hole cards. Then, dealer hands out five community cards face up. Players can use any five cards to form the combination. The best five-card combination is won the pot.

    GAME TYPES

    Limit poker
    In Limit poker a maximum of 4 bets is allowed during any betting round. This includes a bet, raise, re-raise, and final raise, but in No Limit poker and Pot Limit poker there is no limit to the number of raises that a player can make. In Limit poker Bet as well as Raise is agreed in advance. For example, in a 1/2 Limit game, both Bet and Bet Raise must be equal to 1. Not more or less. In last two rounds Bet and Raise must be equal to 2.

    Pot Limit
    In a play with Pot Limit the maximum value of Bet or Raise shouldn't exceed the current total amount in the pot. For example: if the total amount in the pot in the middle of the table is 10 the first player to act in the betting round bets 10, the second player could bet a total of 30 - 10 for his portion of the call and raise by 20, the total amount of money in the pot when the action got to him, including his call. There is no cap to the number of raises in Pot-Limit poker games.

    No Limit
    In No Limit game there is any bet limit. Every player makes any bet in any betting round. Minimum bet is equal to Big Blind.

    GAME STAGES

    The game is divided into four rounds of betting. Initial pot is forming by Blind Bet. The first player who takes place at the table becomes a dealer. The game starts from the position next to the dealer button, a round disk marks would be the dealer. If players take place at the table simultaneously, on tournaments for example, each player receives straight one card face up. In this case the deal begins from the player to the left of the virtual dealer, and that player who receives the card of maximum value first, becomes a dealer. A dealer button moves clockwise from player to player with each round.

    Blinds
    Before a game starts, the two players to the left of the dealer make Blind Bets, so-called because they are made before the players have seen any cards. This is called "posting the blinds". The Blinds ensure that there is some money in the pot to play for at the very start of the game. The player to the left of the dealer posts the Small Blind. The second player to the left of the dealer posts the Big Blind which is equal to the double Small Blind. If player does not have enough chips to make Blind Bet, he stakes everything he has at once. Please see All-In. If there are only two players in the game, Small Blind and Big Blind are posting also. In that case dealer posts Big Blind. After that the first round begins.

    Pre-Flop
    Every player receives two cards back up. Each player can see his cards only. The player to the left of the player who posted Big Blind begins a round of betting. This player can:
    • Call - match the amount bet in the big blind,
    • Raise - increase the amount bet, or
    • Fold - surrender his cards and stake in the game.
    The same action can make each player when it is their turn to bet. When the betting returns to the player who made Big Blind, that player can not to increase the bet - Check - if it is equal to Big Blind (in case if no one player doesn't Raise). However, if an opponent has raised, Big Blind has three options: he must call, raise or fold. When all bets get equal, the initial pot is formed and the game turns to the next round (Flop).

    Flop

    In this round dealer is facing up three of Community Cards, which players can use to make their five-card hand. These cards are called "Flop". Player who makes Small Blind begins the betting round. If he flop the cards, the betting round begins from the first player to the left of him who does not flop the cards. When all bets get equal, the game goes to the next round (Turn).

    Turn
    A fourth Community Card is dealt face up on the table. The third round of betting begins. The action starts with the first player still remaining in the hand who is closest to the left of the button.

    River
    The fifth and final Community Card is dealt, and the final betting round is beginning. The action again starts with the first player still remaining in the hand who is closest to the left of the button.

    Showdown
    When all bets get equal, it is time to show the cards. The last player to bet or raise during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first. The other players reveal their cards moving clockwise around the table. If player's current hand is weaker than winning hand shown, he has the option to show or muck his cards. The best five-card hand takes the pot. If two players share an identical hand, the pot is split. Each player may claim the pot in forming of which he took part. Please see All-In.

    GAME-SPECIFIC

    Missed Blinds Policy
    To prevent players from entering games in a late position to avoid placing blinds, you will have to post an initial fee, equal to Big Blind, or you can sit out and wait until Big Blind reaches your position. Player can choose to:
    • post Big Blind, or
    • wait for Big Blind.
    If the player chooses to wait for Big Blind he will be sitting out and won't be able to join the action until Big Blind comes around to his position. If the player were at the table and then sat out for a while and missed his Big Blind, he will also have to miss Small Blind and the dealer's button. If you missed the small and big blind, you will be required to post an amount equal to the big blind plus a 'dead' bet equal to the small blind.

    All-In
    If the player finishes his chips he may not to fold the cards. The player can go All-In and bet all his chips. In this case the pot is divided into the Main pot and the Side pot. All the next bets are included to the Side pot. If the player which goes All-In did not win, the winner receives all chips (both the Main and Side pots). If the player who goes All-In wins, he receives the Main pot, but the Side pot is passed to the player having the second highest ranking Poker hand. If several players go All-In, the several Side pots can be created. If the player who accepted all All-In bets does not go All-In by himself, but appears to have the highest ranking hand when cards were revealed, he takes the Main pot as well as the all Side pots. If the highest ranking hand has the player who went All-In, he takes the pot or all pots which were created until he went All-In. Every All-In player having highest ranking hand can take only the pot (or pots) in forming of which he took part.

    TABLE STAKES

    The buy-in is the amount of money required by player to sit down in a particular poker game. All real money games at Europe-bet.com have a minimum buy-in required before a player may join a table.

    MINIMUM AND MAXIMUM BUY-INS


    LIMIT POKER
    The minimum buy-in requirement for Limit Poker is 10 times equal Big Blind. There is no maximum buy-in.
    Example: In a 1/2 limit game, the big blind value is 1, so the minimum buy-in is equivalent to 1x10, or 10.

    POT AND NO-LIMIT POKER
    Pot-Limit and No-Limit games have a minimum and maximum buy-in.
    The minimum is usually 20 times the small blind and the maximum is usually 100 times the big blind.
    In a 1/2 No Limit or Pot Limit game, the small blind is 1 and the big blind is 2, the minimum buy-in would be 20 and the maximum buy-in would be 200.

    TABLE STAKES
    All games and tournaments comply with the following table stakes protocols:

    No chips can be added to a player's stack during a hand.
    Players can add to their stack between hands only. While some tournaments offer re-buys and add-ons, these can only be made after a hand is over and before the next hand starts. However, players can add chips or re-buy and add-on during the hand if they are not involved in that hand.

    Players cannot take out chips from the table.
    Player cannot take out any chips from the table during play until he leaves the game. This rule applies regardless of how many chips player has brought to the table. The table stakes protocols are designed to protect the game.
    Otherwise, if player is allowed to put a few chips into his pocket every time he or she is ahead, then the number of chips available for play will be reduced and the action at the table will suffer.

    DISCONNECTION POLICY
    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.
    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not to use for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won chips, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought chips in. The player can win whatever was in the pot at the time of the disconnection.
    6. poker.europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. poker.europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection
    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before Europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com's Support.

    Sit and Go Multi-table tournament game disconnect protection
    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY

    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games

    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in chips from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table & Multi-Table tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize amount that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE

    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATING?
    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?
    At europe-bet.com rake is 5% at ordinary tables and 6% at tables where Bad Beat Jackpot and CASH DROP is drawing.

    RANK OF HANDS

    In Texas 6+ poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush

    Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.

    Straight Flush

    Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.

    Four of a Kind



    All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.

    Flush



    Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.

    Full House

    Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (e.g. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.

    Straight

    Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.

    Two-pair

    Two separate pairs. Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.

    Pair

    One pair of two equal value cards constitutes a pair.

    High-card

    When the hand you are left with has no pairs, is not a straight or a flush then its relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.

    Seven Card Stud

    OVERVIEW

    Seven-card stud is the most popular version of stud poker. Two to eight people can play this game. Each player is dealt a total of seven cards, and a player who made the best five-card combination using these seven cards becomes a winner.
    Unlike in Texas Hold'em or Omaha, Seven-card stud is played only with bet limits. In Seven-card stud, there are no Pot Limit and No Limit games.

    General features of stud poker:
    • All dealt cards are individual, that means there are no common cards
    • Some cards are dealt face up, some cards (minimum one) are dealt face down and only a player can see it
    • Every player must bet Ante before the hand begins (there are no Blinds in stud)

    We offer you two variants of this game: Seven-card stud (also called Seven-card stud High) and Seven-card stud High-Low.

    RULES

    SEVEN CARD STUD RULES
    The game is played using a standard 52 card deck. Two to eight people can play this game.

    At the beginning, each player receives three cards: two face down and one face up. During the game the players are dealt another 3 cards face up and one face down. Each player uses five of his seven cards to make up his final hand. The best of these card combinations wins the pot.

    The combinations and its ranks as in Texas Hold'em.

    SEVEN CARD STUD HIGH-LOW RULES
    This version of seven-card stud has no difference from regular seven-card stud except the following: the pot is split equally between the best high hand and the best low hand. A winner is the player with the highest card combination. High hand splits the pot with the best low hand which consists of 5 cards from 8 and lower.

    Players may use any five of his seven cards to make their best hands.

    The pot is split evenly between high hand and low hand. If there is more than one low hand, a winner is determined by 'high' card which is the lowest card in this case. If two or more players have equally ranked low hands, the low pot half will be evenly split between them.

    A player may use any five of his seven cards to make both high hand and low hand. The best low hand is 5, 4, 3, 2 and Ace of any suits. The same Ace may be used for high and low hands.

    GAME TYPES


    Limit poker

    In limit seven-card stud, in the first and second rounds all bets and raises must be equal to the minimum allowed bet. In third, fourth and fifth rounds all bets must be equal to the maximum allowed bet.
    If, for example, the table limit is 1/2, all bets in the first two rounds will be equal to 1, in following rounds - 2. Maximum of 3 raises are allowed per betting round.

    GAME STAGES

    The game consists of five betting rounds, then showdown. Before the hand begins, every player must place an ante into the pot.

    Antes
    Seven-card stud is played with the "ante". All players must post ante, before cards are dealt. The ante amount is approximately equal to 1/5 of the minimum bet.

    Starting hand
    After the ante is posted, each player is dealt 3 cards - two face-down and one face up. Face up card is also called 'Third Street'.

    Third Street
    The player with the lowest open card must make a Bring-in bet which is usually equal to a half of the minimum bet or full minimum bet. If two or more players have the same low card, the player to bring-in will be determined by suit order: clubs, hearts, diamonds, and spades.

    Bring-in is considered as the first betting round, and if nobody raises, the player who has made Bring-in may not bet anymore until the next round.

    Fourth Street
    Each active player is dealt another face up card - so called Fourth Street. The player with the highest hand starts betting round. He may choose to fold, check, or bet. If two or more players are tied for the highest hand, the player who is the first to act is determined by suit order. If any of the players show a pair, double bet is allowed. The player may bet either the minimum or maximum bet. Otherwise, all bets must be equal to the minimum allowed bet.

    The player with the highest hand starts the next betting round.

    Fifth Street
    The fifth card is dealt face up to each active player. This is Fifth Street.
    Play proceeds as in the previous round, with the highest hand betting first, except now all bets must be equal to the high bet size.

    Sixth Street
    The sixth card is dealt face up to each active player. This is Six Street
    Play proceeds as in the previous round. All bets must be equal to the high limit bet size.

    River
    The seventh and final card is dealt face-down to all active players. It is also called River Card or Seventh Street. The last betting round starts.

    SHOWDOWN
    When all bets get equal, it is time to show the cards.
    The last player to bet or raise during the final betting round shows his cards first.
    If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first.
    The other players reveal their cards moving clockwise around the table. If player's current hand is weaker than winning hand shown, he has the option to show or muck his cards.

    In Seven-card Stud
    The best five-card hand takes the pot.

    In Seven-card Stud High/Low
    A pot is split between best high hand and best low hand evenly. If no player has low hand, the entire pot goes to the player with High hand.
    If two players share an identical hand, the pot is split.
    Each player may claim the pot in forming of which he took part. Please see All-In.

    THE POLICY OF LATER JOINING THE GAME
    As far as there is no Blind in the game and the Pot is created from the equal fees of the players, a player who wants to join the game just may sit on the empty place at the table. He starts playing the next round after he made an ante.

    TABLE STAKES


    LIMIT GAME
    In Limit Game both Bet and Raise are preset.
    For example, in 5/10 Limit game, in the first two betting rounds Bet and Raise must be equal to 5. Not less, not more. In the last rounds Bet and Raise and raise must be equal to 10.

    DISCONNECTION POLICY
    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.
    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not to used for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won money, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought money in. The player can win whatever was in the pot at the time of the disconnection.
    6. poker.europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. poker.europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection
    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before poker.europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com's Support.


    Sit and Go Multi-table tournament game disconnect protection
    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY


    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games
    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in monies from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table & Multi-Table tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize money that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE

    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATING?
    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?
    At europe-bet.com rake is 5% at ordinary tables and 6% at tables where Bad Beat Jackpot and CASH DROP is drawing.

    RANK OF HANDS


    RANK OF HIGH HANDS
    In Seven-card Stud, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush

    A straight from a ten to an ace and all five cards of the same suit. In poker suit does not matter and pots are split between equally strong hands.

    Straight Flush

    Any straight with all five cards of the same suit.

    Four of a Kind

    Any four cards of the same rank.

    Full House



    Any three cards of the same rank together with any two cards of the same rank.

    Flush

    Any five cards of the same suit which are not consecutive.

    Straight

    Any five consecutive cards of different suits. The ace count as either a high or a low card.

    Three of a Kind



    Any three cards of the same rank.

    Two-pair

    Any two cards of the same rank together with another two cards of the same rank.

    One-Pair




    Any two cards of the same rank.

    High-card

    Any hand that does not make up any of the above mentioned hands.

    RANK OF LOW HANDS

    The fact that in low hand all cards are of the same suit or in sequence does not affect its value. Ace is considered as low card.
    The following list is from best to worst low hand, so any hand on the list beats any hand below it and loses to any hand above it.

    Five High

    Five, four, three, two and Ace

    Six High

    Any five odd cards topped with six.
    In case of coincidence of high cards, two next high cards should be compared, and etc.

    Seven High

    Any five odd cards topped with seven.
    In case of coincidence of high cards, two next high cards should be compared, and etc.

    Eight High

    Any five odd cards topped with eight.
    In case of coincidence of high cards, two next high cards should be compared, and etc.


    TAB ANTE

    TAB ANTE

    Reverse Hold'em

    OVERVIEW
    Reverse Hold'em is the variant of Texas Hold'em. The game can be played by two to ten players. It is played with 52 card deck containing no jokers. Each player receives two hole cards. Five community cards are dealt face up. In Hold'em, a player may use any combination of the seven cards available to make the best possible five-card poker hand, using zero, one or two of private hole cards.

    RULES

    BASIC RULES
    The game consists of initial bank formation by the blinds, four betting rounds and showdown.

    BLINDS
    Before a game starts the player on the dealer's left posts a small blind, and the player on the small blind's left posts a big blind bet. Big blind is usually twice the size of the small blind bet.

    PRE-FLOP
    Each player gets two hole cards, cards that the other players cannot see. The player on the big blind's left begins a round of betting. This player can do one of the following:
    • Call – equal the amount bet in the big blind;
    • Raise – increase the bet;
    • Fold – surrender his cards.

    The same action can make each player when it is their turn to bet. When all the players make equal bets in the pot, betting round is completed and the game goes to the flop.

    FLOP
    One card is dealt face-up on the board in this round. This is known as ‘the flop’. Betting on the flop begins with the player on the dealer's left.

    TURN
    When the betting action is completed for the flop round, the ‘turn’ is dealt face-up on the board. The turn is the fourth community card.

    RIVER

    When betting action is completed for the turn round, the ‘river’ is dealt face-up on the board. The river is final three community cards. The last betting round begins.

    SHOWDOWN

    When all bets get equal, it is time to show the cards. The last player who bets or raises during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer shows his cards first. The other players reveal their cards moving clockwise around the table. If player’s current hand is weaker than winning hand shown, he may muck his cards. The best five-card hand using any combination of the five community cards and two hole cards wins.

    TABLE STAKES

    LIMIT
    Bet as well as raise is agreed in advance. For example, in a $1/2 Limit game, in first two rounds both bet and raise must be equal to $1. In last two rounds bet and raise must be equal to $2.

    POT LIMIT
    The maximum bet and raise shouldn't exceed the current pot amount. Maximum raise is the size of the pot, which is defined as the total of the active pot plus all bets on the table plus the double amount the active player must first call. For example, if the pot amount is $10 and the first player bets $10, the second player could bet a total of $40:
    • $10 is the active pot;
    • $10 is the bet sum on table;
    • $20 is the double call.

    NO LIMIT

    There is no maximum bet limit. Any player makes any bet in any betting round. Minimum bet is equal to big blind.

    DISCONNECTION POLICY
    Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.

    1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
    2. Disconnect protection is not to use for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won money, tournament disqualification, or expulsion from the site.
    3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
    4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. Europe-bet.com is not responsible for any disconnection occurred with player.
    5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought money in. The player can win whatever was in the pot at the time of the disconnection.
    6. poker.europe-bet.com reserves the right to change policy and make final decisions on all matters herein at its own discretion. poker.europe-bet.com will inform about policy changes and relevant decisions on its site.

    Real money game disconnect protection
    Disconnect protection resets are allowed three times in a seven-day period of live game play. Before poker.europe-bet.com successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to Europe-bet.com’s Support.

    Sit and Go Multi-table tournament game disconnect protection
    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

    GAME CANCELLATION POLICY

    Real money games
    Players will be refunded the exact amount of money they had at the time of cancellation.

    Table games
    Players will be refunded the exact amount of chips they had at the time of cancellation.

    Sit and Go Single-Table Tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in monies from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    Sit and Go Multi-Table & Multi-Table tournaments
    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:
    1. The prize money that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
    2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    3. Also the player's entry fee.

    RAKE STRUCTURE

    Rake is a fee collected from hands according to the rake chart.

    WHAT IS CONSIDERED AS RAKE HAND?
    A hand in which rake was taken out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least 0.01 in rake for that player when cards were dealt.

    WHEN RAKE IS CALCULATED?
    • If the pot size is more than or equal to preset one for such type of game and number of players.
    Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

    HOW TO CALCULATE RAKE?

    Table 1. Rake calculation for No-Limit & Pot-Limit

    Table 2. Rake calculation for Limit games

    RANK OF HANDS

    Players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

    Royal Flush

    Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.

    Straight Flush


    Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.

    Four of a Kind

    All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.

    Full House

    Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (e.g. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.

    Flush


    Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.

    Straight

    Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.

    Three of a Kind

    Three cards of the same value. Any three cards with the same value (e.g. a 6 of Clubs, a 6 of Spades or a 6 of Diamonds) is considered to be three of a kind. The highest set of three cards wins.

    Two-pair

    Two separate pairs. Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.

    Pair


    One pair of two equal value cards constitutes a pair.

    High-card

    When the hand you are left with has no pairs, is not a straight or a flush then its relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.

    Tournaments

    OVERVIEW

    Tournament is a poker game in which players start with an equal number of chips and continue to play until one player has collected all of the chips.

    Tournament is the most thrilling part of the poker game allowing considerably increase one's bank.

    Each tournament has a buy-in as well as a fee. Minimum buy-in is put into the prize pool of the tournament, fee is kept by Europe-bet.com. The size of the prize pool depends on the number of participants playing in the tournament and will be completely paid to the winners.

    Each player is dealt the cards. The player having the highest card combination starts the game as a dealer. Each player's goal is to collect as many chips as possible. Players who lose all their chips leave the game.

    TYPE OF TOURNAMENTS

    Europe-bet.com offers two types of tournaments:

    1. Scheduled: These tournaments have a fixed time of starting and always are announced in advance. Player has to register to take part in tournament. The registration closing time is announced in the lobby and ended usually a few minutes before the tournament start.
    There are many types of tournaments which can be considered as scheduled, for example Regular Buy-in tournaments, guaranteed tournaments, Freeroll tournaments, etc.

    Guaranteed tournament is a tournament with guaranteed prize pool. The wining sum is fixed and does not depend on the number of players. To start the tournament the minimum number of players is necessary.

    Freeroll tournament mean that player's participation is free of charge; the prize pool is provided by Casino. Freeroll tournaments are held to attract new players or for those players who have played a specified numbers of hands and allow to win without money investing.

    2. Sit and Go - These tournaments are available 24/7. They start as soon as the number of registered players amounts to a specified level. The standard poker tournament rules apply to all tournaments in addition to any rules which apply to a particular tournament.

    BUY-INS

    To take part in tournament a player has to make the payment consisting of Buy-In and Fee.

    PAYOUT STRUCTURE

    Payout structure is dependent on the number of players.





    BLIND STRUCTURE


    Blind Structure is dependent on the achieved level.


    CANCELLATION POLICY

    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in monies from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

    SIT AND GO MULTI-TABLE & MULTI-TABLE TOURNAMENTS

    If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee.
    Remaining players will be refunded:
    The prize money that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation
    Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
    Also the player's entry fee.

    DISCONNECTION POLICY

    Disconnect protection is not available in any Sit & Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.
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